This game focuses on simple reaction time in which you need to press a button once you see a sheep running. A 3 second penalty if you press the button without a sheep running. Quite simple, but tells you when to actually go and de-stress.
Reaction time (RT) is the elapsed time between the presentation of a sensory stimulus and the subsequent behavioural response. RT is often used in experimental psychology to measure the duration of mental operations, known as mental chronometry. The behavioural response is often a button press but can also be an eye movement, a vocal response, or some other observable behaviour.
* Simple reaction time is usually defined as the time required for an observer to detect the presence of a stimulus. For example, an observer might be asked to press a button as soon as a light or sound appears. Mean RT is approximately 180 to 200 milliseconds to detect visual stimuli, whereas for sound it is around 140-160 milliseconds
* Go/No-Go reaction time tasks require that the observer press a button when one stimulus type appears and withhold a response when other stimulus types appear. For example, the observer is to press the button when a red light appears and not respond when a green light appears.
* Choice reaction time tasks require distinct responses for each possible class of stimulus. For example, the observer may be asked to press one button if a red light appears and a different button if a yellow light appears.
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